🧭 Unit Vector Calculator

Calculate unit vector (normalized vector)

Vector Components

How to Use This Calculator

1

Enter Vector Components

Input the x, y, and optionally z components of your vector. Leave z blank (or 0) for 2D vectors.

2

Calculate

Press "Calculate Unit Vector" to find the normalized vector (unit vector) with magnitude 1.

3

View Results

See the unit vector, direction cosines, and angles displayed. The unit vector magnitude is 1.

Formula

Unit Vector: û = v / |v|

where |v| = √(x² + y² + z²)

Direction cosines: cos(α) = x/|v|, cos(β) = y/|v|, cos(γ) = z/|v|

Example: Vector v = (3, 4, 0)

Magnitude: |v| = √(3² + 4²) = √25 = 5

Unit vector: û = (3/5, 4/5, 0) = (0.6, 0.8, 0)

Direction cosines: cos(α) = 0.6, cos(β) = 0.8, cos(γ) = 0

About Unit Vector Calculator

The Unit Vector Calculator finds the unit vector (normalized vector) of any vector. A unit vector has magnitude 1 and points in the same direction as the original vector.

When to Use This Calculator

  • Physics: Normalize velocity, force, or acceleration vectors
  • Engineering: Find direction vectors for forces and moments
  • Mathematics: Normalize vectors in vector operations
  • 3D Graphics: Calculate normalized vectors for lighting and rendering
  • Robotics: Determine normalized direction vectors

Understanding Unit Vectors

A unit vector has magnitude 1 and represents pure direction. It's obtained by dividing a vector by its magnitude: û = v / |v|. Unit vectors are used to represent directions without magnitude.

Frequently Asked Questions

What is a unit vector?

A unit vector has magnitude 1 and points in the same direction as the original vector. Formula: û = v / |v|, where |v| is the magnitude of vector v.

Why normalize vectors?

Unit vectors represent pure direction without magnitude. They're useful when direction matters but magnitude doesn't, such as in lighting calculations, force directions, and velocity directions.

What are direction cosines?

Direction cosines are the components of the unit vector: cos(α), cos(β), cos(γ) where α, β, γ are angles the vector makes with x, y, z axes. They sum to 1: cos²(α) + cos²(β) + cos²(γ) = 1.

Can a zero vector have a unit vector?

No! A zero vector (0, 0, 0) has magnitude 0, so you cannot divide by zero to get a unit vector. Zero vectors have no direction.

How do I check if a vector is already a unit vector?

Calculate its magnitude. If |v| = 1 (or very close to 1), it's already a unit vector. If |v| ≠ 1, normalize it by dividing by its magnitude.