馃搻 Vector Projection Calculator

Project one vector onto another

Vector A (to project)

Vector B (to project onto)

How to Use This Calculator

1

Enter Vector A Components

Input the x, y, and optionally z components of vector A (the vector to project).

2

Enter Vector B Components

Input the x, y, and optionally z components of vector B (the vector to project onto). B cannot be zero vector.

3

Calculate

Press "Calculate Projection" to find proj_B(A) = ((A路B)/(B路B))B.

Formula

proj_B(A) = ((A路B)/(B路B)) 脳 B

where A路B is the dot product and B路B = |B|虏

Example: A = (3, 4), B = (1, 0)

A路B = 3脳1 + 4脳0 = 3

B路B = 1虏 + 0虏 = 1

proj_B(A) = (3/1) 脳 (1, 0) = (3, 0)

Magnitude: |proj_B(A)| = 3

About Vector Projection Calculator

The Vector Projection Calculator finds the projection of one vector onto another. The projection is the component of A in the direction of B, calculated as proj_B(A) = ((A路B)/(B路B)) 脳 B.

When to Use This Calculator

  • Physics: Decompose forces into components along a direction
  • Engineering: Resolve forces and displacements along axes
  • Mathematics: Perform vector decompositions
  • Computer Graphics: Calculate projections for rendering
  • Signal Processing: Project signals onto subspaces

Understanding Vector Projection

Vector projection finds the component of A in the direction of B. The projection is parallel to B and has magnitude |A|cos(胃) where 胃 is the angle between A and B. The perpendicular component is A - proj_B(A).

Frequently Asked Questions

What is vector projection?

Vector projection is the component of vector A in the direction of vector B. Formula: proj_B(A) = ((A路B)/(B路B)) 脳 B. It's the closest point to A that's parallel to B.

What does the projection magnitude represent?

The magnitude |proj_B(A)| = |A|cos(胃) represents the length of the projection, where 胃 is the angle between A and B. It's the component of A along B's direction.

What is the perpendicular component?

The perpendicular component is A - proj_B(A). It's the part of A that's orthogonal (perpendicular) to B. Together, proj_B(A) and (A - proj_B(A)) sum to A.

Can I project onto a zero vector?

No! Projection onto a zero vector is undefined (division by zero). Vector B must be non-zero (|B| > 0) for projection to exist.