KD Calculator (Kill/Death Ratio)
Calculate your Kill/Death ratio (K/D) from kills and deaths. Track your performance in FPS games and other competitive games.
How to Use This Calculator
- Enter your total number of kills.
- Enter your total number of deaths.
- The calculator displays your K/D ratio and a performance rating.
- Use this to track your performance, set goals, or compare with friends.
K/D Ratio Formula
K/D ratio is calculated from kills and deaths:
Example: 25 kills, 10 deaths: K/D = 25/10 = 2.50. For 50 kills, 20 deaths: K/D = 50/20 = 2.50. If you have 0 deaths: K/D = ∞ (perfect, infinite). If you have 0 kills: K/D = 0.00.
Full Description
K/D (Kill/Death) ratio is one of the most common performance metrics in first-person shooter (FPS) games and competitive gaming. It measures how many kills you get per death, providing a simple way to evaluate combat effectiveness. A K/D above 1.0 means you're getting more kills than deaths (positive), while below 1.0 means you're dying more than killing (negative).
K/D is calculated by dividing total kills by total deaths. Higher K/D generally indicates better performance, but it's not the only metric that matters. Objectives, assists, teamwork, and overall game impact are also important. Some players focus on high K/D, while others prioritize objectives and team play. The best players often excel in both.
This calculator helps you determine your K/D ratio. Enter your kills and deaths, and it calculates the ratio and provides a performance rating. Use it to track your performance over time, set improvement goals, compare with friends, or understand your combat effectiveness. Remember that K/D is one metric—focus on improving overall gameplay, not just K/D!
Frequently Asked Questions
What is K/D ratio?
K/D (Kill/Death) ratio is a performance metric in FPS and competitive games. It's calculated as Kills ÷ Deaths. A K/D above 1.0 means you kill more than you die (good). Below 1.0 means you die more than you kill. Higher is better.
How do I calculate K/D?
K/D = Kills / Deaths. Example: 25 kills, 10 deaths: K/D = 25/10 = 2.50. If you have 0 deaths, K/D is infinite (perfect). If you have 0 kills, K/D is 0.00. The calculator handles all cases automatically.
What is a good K/D ratio?
Excellent: 2.0+ (killing twice as much as dying). Very Good: 1.5-2.0. Good: 1.0-1.5 (positive K/D). Average: 0.75-1.0. Poor: <0.75. K/D varies by game, skill level, and playstyle. Competitive players often aim for 1.5+.
Does K/D matter?
K/D is one metric of performance, but not the only one. Objectives, assists, teamwork, and game impact matter too. A player with 1.0 K/D who plays objectives may contribute more than a 2.0 K/D player who doesn't. Use K/D as a guide, not the only measure.