Projectile Motion Experiment Calculator

Input launch speed, angle, and gravity to compute ideal projectile results (no air resistance).

How to Use This Calculator

1

Measure launch speed

Use a motion sensor or compute from known height and horizontal range in tests.

2

Set angle and gravity

Angle measured from horizontal; use g = 9.81 m/s² unless otherwise required.

3

Compare outputs

Time, range, and peak height assume no air resistance and level ground.

Formula

T = 2 v₀ sinθ / g,   R = v₀² sin(2θ)/g,   H = v₀² sin²θ / (2g)

Classical projectile motion neglecting air resistance, launch and landing at same elevation.

Frequently Asked Questions

What if launch and landing heights differ?

These formulas change; you must solve the kinematic equations including initial and final heights.

How big is air resistance error?

It depends on speed and drag; for small speeds and dense objects, the error can be modest; for light balls, significant.